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| | The Mirage Lancer: Matrium Cailus | |
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Laze
| Subject: The Mirage Lancer: Matrium Cailus Mon Mar 28, 2011 5:21 pm | |
| The Mirage Lancer: Matrium Cailus ”In this world, no one is innocent!” Name: Matrium "The Mirage Lancer" Calius Actual Age: 187 Appeared Age: 29 Gender: Male Appearance: Current His nationality is Chinese/Irish. Matrium stands about 6'2”, with a tall lean built physique that makes him stand out more often than not. His body build is that of a lean fighter where his muscles don't bulge, but rather stretch and and elongate to fit his form making his muscles stand out even more as though they are always taut and ready for action. His hair is a jet black that is usually worn loose just off his shoulders setting off his eyes which are a light hazel with more green than brown in them giving him a focused look that distracts from his features and draws the eyes to his own. His face is identifiable through most of the crowds as he will always have a slight smile on his lips following with a well built defined eye definition and nose. His skin tone is a toned tan complexion complimenting the rest of his physique. His nose is slightly sloped due to a mixed blood of Irish in him following with the Chinese style hair and eyes, there's little questioning where he got his height and where he got his looks from looking at him. His gigai is generally wearing cargo shorts or pants with a snap on belt of varying lengths and colors, the typical colors are darker hues of red, blue, grey and black; though he has been known to have white shorts from time to time. His sleeveless shirts typically compliment the shorts and have a dragon somewhere on it usually on his right shoulder roaring out of the shirt with the body and tail being finished on the back of the shirt, on his hands he usually wears fingerless gloves that match the shirt color or match his shorts. There are few changes to the regular Shinigami attire that he makes himself, however when he has gotten into fights he has been known to rip off or cut off the sleeves of his shirts as a sign that he is fighting at full potential with nothing holding him back. Personal InformationLikes/Dislikes: Strength/Weaknesses: Personality: He is better known as a ladies’ man, treating them with respect and courtesy all the same, never letting his manners fall before any of them as the age of chivalry died long ago. He tends to be a bit rough around the edges with people, using directness and sarcasm to get his point across, almost to the point of being rude. He attracts the eye as well as attention while he appears to be comfortable with it prefers seclusion and silence whenever he can get it for reading a book or simply enjoying the peace of the moment. He has a calm temperament around his friends simply enjoying being there with them, however his mood changes quickly should something arise, his eyes harden and his smile falters filling the air around him with a deadly charge on all those around him usually causing them to cut off whatever they were saying or doing. He handles himself with ease and confidence showing great leadership quality and potential as well as a great model. Others have looked up at him with great respect and admiration as he treats everyone he meets with respect and honesty while guiding them should they ask for it or they need it. He does this with surprising ease considering the squad he was in and their reputation towards any help whatsoever. His view towards life is that you make it what you want it to be. He believes in a future or world that is uncertain and can be changed should you want it to as long as you apply the effort to change it. This has effected many of the members in the squad to grow stronger both physically and mentally as they take his version of the world into account and apply it to themselves. After becoming a Vizard much of his attitude has changed. For the better and for the worse. As above he prefers directness and tends to lean much on sarcasm flavored with being blunt, his eyes never waver when meeting anothers' now. The old chivalry has been replaced with a new age one. This means that instead of doing what should be expected of him he simply does it without looking back whereas the old him would do it and wait for the appropriate response. While keeping himself apart from others he keeps in tune with them through a distance and prefers to only interfere if needed in order to preserve his life. Sexual Orientation: STRAIGHT Relationship Status: SINGLE Mask InformationName: Lanaya Miralis Manifestation: She's typically calm and collected. While fighting she takes on a more energetic and tempting role. She teases and taunts her opponents with their flaws trying to draw them out into a rash attack. She excels at hand-to-hand combat, while coupled with Matrium's skill this made her unstoppable, however the tables were turned recently and it is Matrium who draws on her skill rather than she his. She was beaten and conceded defeat saying that he was strong enough to rule, but that if he should falter she would rise again. Not quite what you want to hear from your Inner Hollow but, she puts up little resistance at all with the way things have developed for Matrium, often shooting sarcastic remarks or giving advice to him. She tends to help more often than not, in kinda needle poking ways. Taking and giving at the same time, while she doesn't begrudge Matrium the use of her power, she does give a little fight when she does Lanaya Miralis Unique Ability: Telepathy: Telepathy is the psionic specialization that focuses on mental powers that impact the mind of others. Most famously, telepaths can create mental nets with each other, allowing superior communication. As an offensive ability, many mental impairments can be inflicted upon their opponents. While perhaps not as visually spectacular as its sister skill of telekinesis, it is more subtle and silent, making experienced telepaths a much feared foe. Telepathy is a promicin-induced ability that allows its user to read the conscious thoughts of others. To untrained users, this ability causes its user to suffer severe headaches and rage outbursts as the sheer mass of individuals stray or directed thoughts can potentially overwhelm the user, but they can take holiparodol, an anti-psychotic medication, to quieten the "noise" and calm them down, though losing it risks a relapse. With time, the ability can be refined to selectively screen out a specific persons thoughts, while blocking out others, and the thoughts are hears clearly and resounding in the user's own mind. This ability is highly useful, as it can e.g. allow a spy glean information from others without detection, an assassin to track down specific targets without asking a question etc. Hollow Mask Appearance: Mask Duration: 9 post Zanpakuto InformationZanpakuto Name: Shikai: Shinkirou Mori (Mirage Lance) Bankai: Genmu Akumuyari [Phantasm Nightmare Lance] Zanpakuto Looks: Spirit Description: A shimmering dragoon lancer that is wearing a short black vest with trimmed silver lining on the edges. Baggy white pants and soft knee high laced white boots with black lacing. He has a rugged air about him his features are such that you cannot discern his age other than younger middle years. His hair is short spiky black with frosted white tips, his eye brows match the style above brown eyes. The vest has one sleeve down his right arm that is again black with white trimming, however stitched into it is the image of a silver sapphire dragon. On his left wrist is a wrist band white with black trimming. The aura around the lancer is a sapphire blue black. Inner World: Puts Matrium and his Spirit in a baking hot desert at noon day. The heat here only seems to effect Matrium when he is troubled or in mortal danger, his spirit uses the elements to snap him out of his daze and push him farther. The actual world itself depicts what seems to be an endless desert with rolling dunes that could hide anything with in them in their shimmering heat as a constant breeze passes through swirling the sand around their feet and casting mirages of water. Sometimes the heat swirls turn into physical memories or illusions of people. Sealed form: Same length and build as a regular Zanpakto, the only obvious difference is his hilt is wrapped in black with a silver dragon threaded into it with shimmering blue eyes Shikai form: Activated by the words 'Break their false illusions, Shinkirou Mori!' takes in the form of a pole arm weapon with two obvious grip spots in off the center. The grip closest to the front blade has a hooked blade covering the forward hand, continuing up the blade at the top is half the length of a zanpakto, but three times its width. At the tail end is a small jagged blade. The three blades are a shimmering grey, the main cutting blade has a dragon on both sides crawling across it with wings outstretched in silver with again sapphire blue eyes. The haft of the pole arm is pitch black except for the grips which are grey. His physical appearance changes little other than the forming of scale mail fingerless gloves, bracers, and boots. The scales are flexible and resistant, colors shift and fade between gray and dark blue. The shoes go up to just past his ankles. Gloves are fingerless ones covering up to the first joint on his fingers, the bracers are almost skin-tight on him going from the top of his wrist to a couple inches below his elbow. Bankai form: Physically, Matrium gains a cloth-looking mask that covers his nose to his neck in black and grey. He has a close fitting cloak that tends to stay around his body rather than flare out around him unless moving at high speeds. This goes to around the backs of his ankles and shifts between grey, dark blue, and black breaking up his body patterns making it harder to see him when he's standing still. His gloves are replaced by cloth or leather looking ones that fit snugly on him and cover his hands completely, but appear loose and indistinct like they're going to fall off at any second in a black and dark blue lining. His boots appear much the same way going up to the middle of his shins, his baggy pants tend to distort it though so it just appears he's wearing soft leather boots. His whole body is now covered with the material except his stomach and chest which, at the moment, remains the white of his original shirt. The material that all these new articles of clothing are made of harden under pressure or resistance. It's a nano-titanium fiber weave that is fused with his Reiatsu making it harder to pierce him with attacks and abilities that cut and has partial energy dampening abilities capable of reducing or nullifying energy effects completely depending on the amount of energy used against Matrium and the amount he is exerting into the clothing, usually reducing energy based attacks effectiveness by half. It itself can be cut, it's just more resistant to it the more Reiatsu he's putting out at the time, not into it just in general allowing him to use his hand-to-hand skills with less concern from being cut while he's fighting, takes most attacks and turns them from their regular type of attack and turns into blunt physical damage instead of cutting or piercing etc. Weapon-wise he gains thirteen altogether, they're longer versions of his Shikai ones. Black hafts with silvery blades and a dragon etched into each one on the primary blade. The blade is another half a foot longer and the jagged blade at the end is another three inches longer and straight instead of jagged. On the main blade there are reverse spikes hooking backwards so that if he drags it backwards he can hook into his opponent. On the front grip of the pole arm another hooked blade protects it arcing over it cover his right hand. It can be used when he has his blade locked or tangled with his opponent to shove into them cutting them. These weapons are controlled via his Reiatsu and mind, similar to Byakuya and his petals, allowing him to fight freely with them or hand-to-hand, this can also be used to guard him while he chants kidou and the like. When flashing they flash with him appearing around him regardless of their previous position never straying more than thirty or so yards away. They are more effective when used in conjunction to hand movements. Zanpakuto Description: Shikai: Mirage/Space-bend Bankai: Mirage/Space-bend Released Zanpakuto Description: Shikai Ability
Creates pockets of warps, whenever an object passes through it, it appears wherever the end happens to be. Typically near an enemy allowing him to create and disperse them at his will around his enemy keeping him guessing where he is going to attack. Only capable of maintaining three of these warps and they can be used by his enemy as well if they can figure out where they are; max usage is twenty-four uses and a 25 yard range, after which his Zanpakuto returns to its unreleased state and is capable of being wield without physically touching it up to five feet away from himself. Name: Mirror's Mirage Type: Offensive/Support Description: Matrium uses his Zanapktou's power of mirage to create two other selves of himself. When used the two have ninety percent of his capacity in all respects, except one. If they are hit on their physical being they instantly dissipate in a rush of Reiatsu that can temporarily disorientate visually. When activated Matrium blurs as he uses this ability, seeming to split for a second before he splits into three, himself and his two copies. Once this ability is used he can only use his passive ability of wielding his weapon without physically touching it, the other two abilities are completely locked out. In addition, he can shift his self into either of the mirages given a second to focus on it, line of sight must be active to be able to do this. Once the last image has been dispersed or Matrium recalls them, the count on his first ability is reset. This ability cannot be used back to back as it will cause him to pass out from shifting too many times. Name: Inner Mirage Type: Close range/Support Description: Matrium uses his Shikai's power of mirage to take the user into their own mind temporarily with a touch of his hand, immobilizing them while being used, while here Matrium's Shikai causes the user to mentally see and feel the emotions they felt from their memories. The closer they are to his level the easier it is to use on. Two levels above him it is completely useless. Duration lasts from a split second to shake it off to five seconds, which seems like an eternity to the person feeling and seeing. Several methods can be used to free yourself from this tech; sheer level difference is one, mentally fighting your way out by refusing it, or another person can snap you out, usually by some sort of physical and sometimes vocal motivation. For every second a person is trapped inside the Mirage, it feels to them as if they have lived through 30 minutes of their worst memory, emotions, and feelings. After the target has been freed from their mind they are typically shaken by what they have seen and further delaying their reaction times. While using this technique Matrium himself is also immobilized, he can only move the arm that is not being used, otherwise the rest of his body cannot be moved; his eyes glow grey blue as he uses this technique. Bankai Ability
Korede Shikaruni Bekki(Here but Elsewhere): Takes a number of his weapons, three or above, and stations them around an area in a circular formation. The more pole arms used the larger the area he can cover with them and the stronger the barrier overall, though it's strength is based on the energies he puts into maintaining them. Once this is done a barrier; so to speak, it separates the dimensions where it forms at as a type of wall, will form locking everything in inside and everything out outside effectively separating the physical spaces. Once the weapons have set up the barrier they no longer need to maintain it. Allowing Matrium to pass through the barrier wherever he chooses and have the weapons active to fight with him. On the inside the barrier is a wall to anyone but Matrium, if Matrium come to the side he passes through it appearing at the exact opposite side 180 degrees from where he had been previously. Anyone else simply hits the wall, the same with their attacks. On the outside, everything hits the barrier and fizzles out negating it's energies. While on the outside Matrium can pass through to the opposite side of his field as well, the same as on the inside except on the outside. Nothing outside can effect the inside and vice-versa. Basically if Matrium is on the outside and passes through the shield he'll appear on the opposite side outside the shield, unless he's touching one of the weapons maintaining the shield then he passes through it into the shielded area. Maintaining the barrier requires some effort depending on the amount of energy or forces used against it, it's typically easier and requires less energy to defend and hold something as it is than to apply the energies required to siege them. The stronger the force used the greater the drain in Matrium. Should someone release something of a larger scale than what the field is, Matrium can chose to continue holding the barrier draining his energies further or release it. Holding it might end in the users destruction for releasing something so big in such a confined space. Masayume(A dream that comes true): This is a largely expanded version of Inner Mirage. It starts with Matrium focusing visually on his target before an entire area, fifty yards in diameter; is changed to allow the inner demons and draw out the emotions of a person., the column going skyward similar to Negacion. Within it the sphere/dome realizes its' target and plunges into their mind pulling from it images of their worst fears, emotions, and memories making them walk before them for Matrium and his target to see. This technique cannot be focused on Matrium though the sights might jar him, knowing what it is is half the battle and usually has no effect on himself. The sphere is no longer visible anymore and can project any sense of time of day or color around it from black to transparent to a cityscape to a desolate plain. This can now effect the target physically, and can no do so permanently under certain conditions. Those within the effects of the sphere see and feel their projected images allowing them to combat their fears once more. These images are now conjured using the spheres ability of insight to draw it fort from the persons memory. While within the sphere/dome reads and picks up on their current mental state, and then once read readies an image to be displayed and projected to them to cause the most mental trauma. No longer can you deny what has happened, you must face them as you are while you are. There is no 'escape' by thinking you are not afraid. It is as real as they are within the sphere. As mentioned above the things that happen within the dome are real and can effect the persons within them permanently. While within the dome everything suffered becomes real, however if you manage to get out of its' radius of effect then everything fades to memory and all wounds suffered from the sphere within it heal in seconds. That is a way out of having it permanently effect you. It can permanently effect you in two ways. You die within the sphere, or Matrium ends the technique while you are within it making the damage suffered real and true for the rest of the fight and your future. State of Compression: Because of his new state of Compression Matrium gains the bonuses of having a compressed Bankai being: Hyper-Speed Combat: This allows Matrium to fight at raw speeds above which his Shunpo or Sonido is capable of keeping up with. While fighting he can appear to be holding all thirteen weapons at the same time and still have images appearing around his opponent. Enhanced Strength: Capable of dealing and taking much larger amounts of damage now in this state. Matrium can now handle cut through opponents of same-rank much more easily than before giving himself an edge over those with increased defenses. Even those specializing in increased defenses are susceptible to being cut down in his Compressed state through sheer strength. Enhanced Bankai Duration: In a state of compression Matrium exerts less energy through activating and using his Bankai increasing the duration that he can remain in it significantly. Hollow Techniques
- Spoiler:
Name: Bala (Hollow Bullet) Type: Offensive Range: Long range Description: A weaker but quicker alternative to regular cero blasts. The technique hardens the user's spiritual pressure and fires it at around twenty times the speed of a Cero.
Are high-powered energy blasts that can be fired from various places on the body. Only Menos, Arrancar, and Vizard have so far been shown to use Cero attacks, and it appears that stronger entites can use it more efficiently.
Name: Bloody Hollow Whip Type: Offensive Range: Close/Mid-range, 1-10 yards Description: Variation of Matriums Bloody Blades technique. When using this instead of flinging the blades at his opponent and causing them physical harm, he fuses Hollow Reiatsu into it condensing it more and grabbing the end of it as it launches. This turns it into an impromptu weapon. The whip can lash out leaving long gashes where it hits, biting into them. Or it can coil around a part of the body and be used to hold to back, while coiled around a body part, it does slowly burn into their skin. Hierro slows the process of this down, but doesn't negate it completely it was designed to eat away at and nullify Hierro. Stronger opponents obviously it deals less damage to, becoming nothing more than a nuance above two ranks. It can be broken by grabbing it and tearing it apart, doing so does cause it to burn into you. Flaring your Reiatsu out is another method as well, it causes the whip to expand and slowly disipate. Each whip that he grabs lasts a maximum of 30s, weakening as it goes.
Name: Anei kakuremino(Shadow Cloak) Type: Defensive Range: Self Description: Given Lanaya's inadvertant capabilities from when she was a Hollow and her characteristics implied stealth and undetectability, when she combined with Shinkirou Mori at first, the two were two entities trying to establish dominance. After her taking the predominant seat of power as Matriums' source of power Shinkirou Mori and her meshed together farther. Taking her abilities further than before and then passing it on to Matrium.
For a short amount of time, around 5 seconds, Matrium can remove himself from all senses of a person. Sight, sound, smell, and spiritual sensing. While his movements can still be traced by the inevitable footprints and movement on other objects he creates, his opponent will not be able to tell where he is precisely, though than can still effect him by lashing out or intuitively guessing where he is, during this time he can move about freely changing his position at will and tandem. Any other offensive movements that Matrium does strips him of his stealth exposing him to the enemy.
This can only work with his mask on, and only once per advanced session. Once a mastered level of mask is achieved there is a one minute interval in which he cannot use it. While in this, any attacks made against or from him will strip him of his stealth and reveal him to his opponents.
Name: Mira-Ju Koroido(Mirage Colloid) Type: Support Range: Self-five yards(Mastered Mask requirement) Description: This ability takes Matrium and any person within five yards of him and disperses a reflective additive particles around the persons causing it to first interact with the targets body and then reflect their movements into the air around him/her. Basically instead of seeing one arm or body you see multiples each of the same apparent solidness and believability as the other one.
In essence takes the reflective particles and uses it to cast mirages of the person they're attached to currently, once used they take around five minutes to dissipate returning the target to a normal visible state of being. Upon being cast Matrium stands still for a second letting the particles disperse around him from his body as well as on others if they are nearby. Once they have been dispersed Matrium then takes action once more joining the fray.
Name: Gran Rey Cero (Royal Hollow Flash) Type: Offensive Range: Long range Description: A more powerful version of Cero, as it requires blood from the user and then forming a ball of reiatsu equaling the reiatsu color and strenght of the caster as it's capable of doing massive damage from such a blast. Only Espada level characters are capable of using this version of the technique however only the Espadas will be allowed to use this cero without punishment if found out by Aizen though this cero is banished from usage within Las Nochas. In Las Nochas , the power of the technique is such that it warps the space around the point it was fired from. Only Espada/Taicho level characters of HL-A at least can perform such a powerful cero.
Name: Sonido [(Resounding Revolution) Mask Only] Type: Passive Range: Passive Description: Is the Arrancar equivalent of the Shinigami flash steps; it allows the user to travel at incredibly high speeds for short distances. Use of Sonido is punctuated by a brief static sound, in contrast to the "swish" sound used for flash steps.
Name: Akki Pacchiri (Devil's Clear Eyes) Type: Supportive/Passive Range: Self (Mastered Mask required) Description: The epitome of specialized techinques available in such a small package. This ability allows Matrium the use of his Hollow eyes without mask. While he doesn't gain the mask benefits of power, it allows him to see and use techniques that would otherwise require the use of his mask. In addition if he is wearing his mask it allows the abilities that require breaks bewteen uses to have this cut in half. Also doubles the time Matrium can be in Mira-ju Yuurei(Mirage Ghost), the only ability which requires him to be wearing his mask to use.
This is not the abilities main use though. It grants Matrium the sight to discern the flows of energies and their frequencies in an instant. This allows him where and how to best judge to interrupt their flow with less effort on his part. So that rather than swinging his blade to deflect it he can accurately locate the weakest joining and exploit it. As capable of seeing where energy is being gathered to use and in what type of flow it is going to come out as and the frequency of it.
Name: Akki Kagami Sougan[(Devil's Mirror Eyes) Matrium Specific] Type: Support/Offensive(Mastered Mask Required) Range: Self Appearance: Design Outer Irises Color Inner Irises Color The whites of his eyes are black in this state. Description: The combination of Akki Pacchiri(Devil's Clear Eyes) and Kagami Sougan(Mirror Eyes). The perfect mix between the two, has all their capabilities culminated into a single technique however it can be used in any state of release that Matrium is in relative to being limited to with his mask on or off like Kagami Sougan is.
This ability allows Matrium the use of his Hollow eyes without mask. While he doesn't gain the mask benefits of power, it allows him to see and use techniques that would otherwise require the use of his mask. In addition if he is wearing his mask it allows the abilities that require breaks between uses to have this cut in half. Also doubles the time Matrium can be in Mira-ju Yuurei(Mirage Ghost), the only ability which requires him to be wearing his mask to use.
This is not the abilities main use though. It grants Matrium the sight to discern the flows of energies and their frequencies in an instant. This allows him where and how to best judge to interrupt their flow with less effort on his part. So that rather than swinging his blade to deflect it he can accurately locate the weakest joining and exploit it. As capable of seeing where energy is being gathered to use and in what type of flow it is going to come out as and the frequency of it. Matrium reaches into the depths of his own soul and pulls forth the ability to read and predict physical movements of any targets in his field of vision. This technique allows for the prediction, reaction, counter, or copying (of any non-character specific) abilities that a person might display. Through a series of meditation and trial and error Matrium gains access to this technique, changing his outlook on the physical world. This done, his irises change to match gaining an eclipsed double iris color surrounding his pupils. Doubles his physical speed and reduces his reaction time by three-quarters of his normal abilities.
This technique follows the principles of physics and reading of movements finalizing in the capability to read, predict, counter, and if capable copy others’ movements or incoming targets. This technique is not limited to tracking actual people, any target that is incoming is susceptible to this techniques tracking abilities, this includes Step techniques and their end locations. Those of significantly higher rank than him are obviously not going to be as easily tracked, being two ranks plus. While this is active Matrium cannot use his Hollow Mask in any way shape or form. Finally, because of the nature of the abilities combined he gains a last ability with his eyes. This is derived from the fact that it is two techniques forming a single one granting it its’ own technique on top of combining the effects of two others. Locking gazes with Matrium in this state induces a psychotic trauma upon the person for the duration of the gaze. While this occurs they experience a paralyzing fear that is capable of grid-locking them in place.
The only way to avoid this technique is not to look him the eyes, Matrium can also forcibly induce this for a few seconds before it ceases and the effect isn’t even in locking eyes with him anymore for another ten seconds. This occurs because of the psychic stress Matrium puts on his opponents through the use of the eye technique hinting at other psychic abilities it might possess that can be developed in the future.
Name: Mira-ju Yuurei(Mirage Ghost) Type: Offensive Range: Self(Mastered Mask required) Description: Lanaya and Matrium temporarily fuse completely causing Matrium to take on physical attributes of Lanaya's former Hollow self while mentally changing to fit her nature becoming more hollow-like in the process. The use of this ability is near beserker status in both the physical and mental aspect as when Matrium uses it he loses sight of his goals and allies fighting for the sake of fighting to kill his enemy and eliminate all around him because of their potential competition. Once used through mental communion with Lanaya they enter a pact allowing Matrium full access to Lanaya's full Hollow self causing Matrium to develop a more lithe form as an image moving with him.
Meaning he himself looks the same but moving with and in him is the image of Lanaya in her previous form following his every move from within him. The hair on his mask extends out becoming banshee-like. While like this Matrium still has the mental capabilities to end the technique, however he cannot chose his targets when he attacks striking at any target at tandem, even allies unless he knows them well. While this is in use his speed, power, fighting style, and reaction times are improved and changed making him more relentless and merciless, bumping him up another rank. Following that because it's of a higher communion with his Hollow Matriums Hollow capabilities and techniques are doubled in their effectiveness, though he loses access to his Shinigami kidou's.
This ability causes Matrium to slowly merge with Lanaya past a three minute interval, once the interval is past and he begins merging if another minute has passed Matrium will have completely merged with Lanaya losing himself to her. Due to the nature of the ability dealing with enhancing speed as per Lanaya's previous power focus Matrium also increases his healing capacity while in use healing most wounds quickly.
Hakuda Techniques
- Spoiler:
Name: Snap Activated: Snapping his fingers Description: Activates the reiatsu inked tattoo on his right arm/shoulder giving him a moment of clairvoyance. Meaning , increases his speed, reflexes, and intuitive abilities by half or 50% more than his normal capabilties. Once used the borders of the tattoo will glow, this effect only lasts for twenty seconds. Cannot be used back to back, if done so it will cause a burning sensation to Matrium's entire right side causing him to have to flee from combat or risk taking grievous injury due to lack of capability to concentrate. Acquisition of both the tattoo and learning it's capability and side-effect will be done ICly
Name: Shunpo: Utsusemi! (Molting Cicada) Type: Shunpo Description: A powerful Defensive Shunpo whereby Byakuya disappears from his current location to appear behind or at a safe spot, it is so fast generally anyone firing a technique or watching him is fooled. It is said to be about 70x times powerful than the normal shunpo, this technique was taught to him by Shihouin Yuroichi.
Learned in combat against Byakuya Kuchki where he followed his Steps and it was used against him.
Name: Last Sight [Saishuukan] Type: Sonido Description: Matrium utilizes Sonido to the fullest extent of his capabilities. He Steps leaving a clone that rushes his opponent while his self moves and strikes at his opponent in an omni-directional sense. Meaning he can attack them from any angle and direction he chooses so long as there is space for him. The strike is finished once the Step is completed however it is started while he in his high-speed transition.
Said clone can also parry, absorb strikes, and deliver one before vanishing.
Name: Mira-ju-Rensa(Mirage Chain) Number: N/A Type: Fighting Style Range: Close Description: This is an activated style that allows Matrium to exceed his current physical limitations. Accelerating his body and making his moves more explosive, deadly, stronger, and faster. When activated his body literally emanates from his body. As he moves his Reiatsu shows after-images of himself as he moves leaving imprints of his movements through the air that he passes through.
While like this Matrium has his speed, perception, and strength doubled making his movements, reactions, and power far beyond what he was normally. Like this his strikes sweep out from him anywhere from a foot from normal to five feet these being blasts of pure energy. The blasts of energy do the same physical damage themselves that Matrium would deal if he had hit you straight on. They literally knock the energy using capabilities out of a persons body. These are only temporary effects and only the areas hit are effected lasting anywhere from a few seconds to fifteen seconds. So if a Shinigami with Reiatsu armor got hit in the arm their Reiatsu armor there would be nonexistent, the same follows for any other race whether they use Reiatsu or Reishi.
Mask: With his mask on Matrium's style differentiates. Becoming more fluid and unforgiving of others striking to punish rather than setback. Like this his moves take on a more graceful accentuation as his Hollow influences and aids his combat skills. Due to their differences however he tends to appear more acrobatic than anything executing moves that normally would have been hazardous to perform under normal circumstances like spins, falls, etc.
Name: Shunhiku {([Flash Draw] Arrancar/Hollow/Vizard Only) Teachable Only} Type: Offensive Range: N/A Mastery: Mastered Description: Based on Steps, Hand-to-Hand, and Hollow Energy Shunhiku makes use of stable powerful energies capable of making a user exponentially stronger. This augments a user’s natural ability with the energies that are combined when all three skills are mixed. Because of the way the energies coincide this causes a concentrated amount of energy to be released into a relatively small are in a contained space. This limits collateral damage and insures that the target receives the full brunt of the attack instead of being able to avoid a huge wide-spread ability.
It’s full combative capabilities have yet to be fully revealed yet, more techniques have yet to be designed. In its’ current state it is capable of firing off finger sized blasts of energy at pointed locations with varying degrees of arcs not exceeding more than forty-five degrees. These concentrated shots of energy have the strength of a Cero traveling at a speed that’s a half faster than a Bala without their explosive contact using a penetrating or piercing attempt. When a target is actually hit with a physical attack, the strike explodes outwards briefly before being consumed back in to a concentrated area of the actual hit. This allows it to strike larger areas than a simple fist or arm strike while dealing high damage in such an area. The momentum of an opponent is also a tool for a user of this technique allowing for close-proximity strikes to be redirected in a hundred and eight degree fashion capable of completely reversing their own attacks against them thus nullifying it.
When activated, depending on the Mastery of this technique(Beginner, Below Average, Average, Above Average, Advanced, or Mastered), the user draws light and energy into themselves in a steady trickle. The less mastered the more light and energy appears to be drawn in. A Beginner would appear almost to wash out all light and appear black whereas as Mastered user would have a faint darkness streaming in around them similar to how when a Cero charges it draws and sucks away all other light sources.
Kidou Techniques
- Spoiler:
Name: White Lightning (Byakurai) Number: 4 Type: Destructive, Offensive Range: Long range Spell: N/A Description: Fires a concentrated bolt of lightning from the caster's forefinger.
Name: White Lightning Chain Number: 15 Type: Offensive Range: Mid-Range Spell: Carry the arched fool to the gates of torn hearts! Description: Fires a stream of electirity at the opponent, which skips between targes that are within close range of one another.
Name: Red Lightning Number: 26 Type: Offensive/Destructive Range: 1-25 meters Spell: Rajin, mighty god of thunder! I call upon thee! Lend thigh thoust hate, fury, and anger! Description: A variation and more powerful version of "White lightning, number 4" Red lightning essentailly is the same, just a few times more powerful. As the range the caster attempts to use it increases, the less effective it becomes, becoming totally inneffective past 25 meters. This kido can be done without the proper words being recited, this however, will degrade the strength of the spell.
Name: Bloody blades Number: 25 Type: Offensive Range: Mid-Range Spell: Those who have drawn blood, be gone from my sight. Ribbons of blood, cast yourselves forward! Way of destruction 25! Bloody Blades! Description: Wounds on the battle field turn into a deadly weapon for Matrium. From being injured or from when he caused injury, he can execute mid-ranged attacks by using the blood on his arms, legs, and Zanpaktou, causing it to react with his Reiatsu turning it into a crescent wave attack. The limit is not just his own blood, if some of his opponents or allies blood is on him he can use it. The damage it deals is based on the difference between him and his targets. If they are the same level or below the blades have the capability to cut into or through them, one or two levels above will leave a cut and typically knock the person back a little where they were hit. Any levels above that will usually just get hit with a knock back and maybe some bruising. Usually used in conjunction with his hand-hand fighting styles, but is a great support for his regular fighting style as well as it gives him some added range which is from melee to 25 yards out is it's strongest, it becomes dismissable past that range as a dangerous attack.
Name: Enkosen (Arc Shield) Number: 39 Type: Binding Range: Short Range Spell: N/A Description: This will create a rather large circular shield against the caster of pure reiatsu. Its strength depends on the caster and how much they put into the kidou. This shield will only last for short periods of time and constant waves of attacks will eventually break the shield. A powerful force can also break this shield if what the caster put into the shield is weaker than the force of the attack. This is usually uses the zanpakuto as the focus of the shield.
Name: Rikujōkōrō (Six Rods Prison of Light) Number: 61 Type: Bakudō Range: Medium Incantation: Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six! Description: Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place.
Name: Wolves of the Mist Number: 53 Type: Summoning Range: Max range they can go is 25 yard radius around caster Spell: First Song: From the ground rise, conceal and disperse. All land known be shrouded from sight. Second Song: Howl through the mists, cut and chill to the bone. Lupine walk the mists, rend our enemies to shreds. Description: First Song: Summons an enveolping mist around the caster in a 25 yard radius around them. Anything beyond ten yards is only seen as a vague shape, while this mist is active it throws off Reiatsu perception. This mist can be blown away, however it is constantly being generated and replenishing it adds to the tax on the user while they are channeling it. After First song is cast the user cannot move until the Second song finishes.
Second Song: Summons a pair of grey wolves to walk the mists, these wolves take their stats from their summoners' physical attributes. While they cannot flash, the more competent their summoner is with their physical capabilities the more devastating they are. Once this song is finished the user can move with the wolves, they cannot stray more than 25 yards from him/her and any mist blown away is replenished by the wolves, limiting their time out, the radius of the mist expands with the wolves, but only by half. Time limit is three minutes without replacing any mist, when summoned the users Zanpaktou disappears and only reappears with the leaving of the wolves. The mist will fade naturally afterwards, lingering longer at night or on cold days and fading quicker on sunny bright days.
Name: Shackle Number: 52 Type: Binding Range: 1-35 yards to target Spell: Winds of the north, gusts of the south gather! Bind thy enemy and remove all obstacles! Description: Visible cords of wind gather around the users casting arm. The wind cords are tinged with the users Reiatsu, once the incantation is finished or if used after a brief charging without the incantation the user flings their arm forward at their target. Once it hits the target they are knocked back a little, a foot or two at the same level. If there is any object behind them; person, tree, wall. It will bind them to it until the Kidou dissipates, they break free of it, or it is released. If two people are shackled there is a higher likelihood of breaking free of said technique.
Name: Kuyou Shibari (Nine Sunlight Traps) Number: 79 Type: Bakudō Range: Long Incantation: Unknown Description: Creates eight black holes the emit spiritual energy in the personal space surrounding the target with a ninth black hole manifesting in the center of the targets chest.
Name: Shaping of power Number: Custom(Exclusive to Matrium) Type: Hado Range: Physical-> long ranged Spell: “I inscribe this rune into the air, here I stand between one and perdition. Focus thy energy into a construct of power, Shaping of power ignite!”
Description: This is a multiphase spell, meaning it has multiple aspects to it. While standing in this a double lined circle will form around Matriums’ feet glowing a bright white. Within its’ double boundaries runes of swirl around it, multiple smaller circles float higher up near chest and thigh level which he manipulates to change the elemental affiliation in it. By manipulating the raw power in it Matrium can use this circle of power to translate his energy into different shapes of it. Ice, Fire, Light, Dark, Ghost, Water, Wind, Earth, and Arcane. Each of these embodies a different control over the element Matrium gets while within the circle he has circling around him. In order to use these capabilities he must first mentally and somewhat physically change the order and pattern of the runes around him to match their elemental alignment, usually take a second or two to shift between them before he is able to use it. Only one element at a time, their capabilities listed here.
Ice: Capable of creating multiple icicles from around him, can also make ice walls within 5 yards of him. The icicles can be thrown or shot from him from the moment of their conception, capable of piercing targets up to 15 yards away of equal level. Can also cover his body with fragments of ice creating a pseudo emergency armor in case of an impending attack that he must defend against at a moments’ notice.
Fire: Can emit fire from his arms, legs, and mouth up to 5 yards away from himself. These fires are hot enough to give pause to anyone leaving them with burnt skin. Also capable of condensing the fire to throw at his opponents or torch them.
Light: Emits bright flares of light temporarily blinding targets that look at it, blindness lasts at least three seconds wherein a very distracting after image usually lasts at least five seconds impairing their view but capable of fighting through. If their eyes are closed it leaves an afterimage that takes a few seconds to return to normal. Can condense the light into a viable shining weapon that he is capable of throwing or converting into a defensive shield/wall(Sword, spear, axe, dagger, etc). Can also create miniature orbs about the size of a fist, up to six of these can be active that he has flying around him at high speeds striking at targets leaving stinging strikes. The orbs can travel no more than fifteen yards from him.
Dark: Shrouds Matrium passively up to five yards around the circle. While in it Matrium can see perfectly fine, his opponents can sense him but are unable to visibly perceive him. Matrium is capable of taking the pure energies of the dark element and firing off condensed blasts similar to Bala, these have a more destructive factor as they slightly decay what they hit on equal level opponents. Speed is the same as a Bala, the actual hits are less damaging, the side-effect much more damaging to a person, specifically designed to combat Arrancar Hierro. Said hit spots also regenerate slower if the target is regenerating their body to repair themselves.
Ghost: With this alignment active Matrium can phase parts of his body out of physical harm, allowing physical objects to pass through them. Elemental damage is slightly increased towards him, however physical objects enhanced by energy based attacks only get their energy based bonus on him if they should hit. Phasing takes place on parts of his body, he cannot phase his entire body completely some part of him must remain tangible. Each phase only lasts a second with no internal drawbacks to keep him from chain phasing, however the more repeatedly he does so the more energy it costs him to do so going from almost effortlessly to so draining he would have to leave the fight after twelve chain phases. There is an eight second interval where If he doesn’t phase it resets his energy cost.
Water: Able to create, maintain, and manipulate a moderate about of water, enough to engulf a person in. Matrium can use high powered blasts to shoot at his target potentially cutting into them, guaranteed to knock them back if he should hit them with these blasts. This being an offensive capability, it can also turn into a water familiar that looks serpentine and capable of tearing into his targets with viper swiftness. Not all of the water has to be used to create this familiar though the more used, the more powerful it is. When in its’ familiar state it is physical and can be dealt with accordingly, but is also capable of lethal damage and is not so easily eliminated.
Wind: Matrium manipulates the air around him into an offensive weapon. The wind he uses can be used as a blade, grab, shield, or club depending on the force he’s using against his opponent. Though pushing and pulling at objects as well as cutting them at high speeds is it’s forte, it can slow physical attacks down, or even stopping them, that near Matrium should he need to as well as physical based Kidou that are launched at him.
Earth: Merely stepping on the ground, Matrium can make spikes shoot out of the ground at his opponent up to ten yards into the air. After which, given enough force, the tips of the spikes can shoot out even farther at his target. Can also be used to encase Matrium and the circle in a spherical wall of earth imbued Reiatsu making it more durable and harder to break out of. This is capable of withstanding major attacks made against him and takes more energy to create and maintain than the other abilities mentioned so far.
Arcane: Matrium can create blasts of pure energy at or around his targets with a wave of his hand. After he gestures there is a .1-1s lag time between the gesture and explosion depending on the distance to the target. The farthest he can cast an explosion is twenty yards away. These explosions knock back and mildly damage before to targets caught in the explosion as well as sending out a shockwave of damage five yards wide. In addition, once hit the target is temporarily lit up attracting stray energy that anything gives off collecting around them. Should another explosion hit them and it comes in contact with it, it will ignite the stray energy into a larger more damaging explosion. This side-effect lasts twenty seconds after being hit the longer the energy has to collect the bigger the explosion and damage to the target capable for resulting in incapacitation. The explosion from the stacked energy deals heavy damage to equal opponents capable of blowing off limbs.
Reiatsu Effect
- Spoiler:
Name: Taisan[(Disperse) Matrium Specific] Type: Support Mastery: Advanced Range: 50 yard radius Description: By utilizing his Reiatsu in such a way Matrium loosens the bonds around a person. Essentially takes all energy that a person is currently using and disrupts it in one blast, similar to an EMP. This isn't a continuous effect, it is a flared ability that emanates out of him. When this hits a person their energies are disrupted; the sync to their Zanpaktou's abilities, capabilities to use Steps, perform Kidou, manipulate Reishi, all of them are hindered. Not to say that they can't perform them, they can but it requires more focus than before to do so. Users of mastered states of any areas that manipulate energies will not find this as hard to overcome as those who do not.
In essence, Matrium flares his Reiatsu sending out a global pulse that disrupts a persons’ capability to use energy based techniques by interrupting the frequency at which they resonate at. This takes abilities that are currently on a target that increase a persons’ fighting ability, like buffs, and then neutralizes them. After which it will further disrupt a persons’ use of any energy based attacks because their synchronization is being thrown into disarray. The full effect is first felt after it hits them, and is then after in effect another minute after Matrium has flared his Reiatsu. So if Matrium is in a constant flare, the ability is in a constant effect. As soon as he stops it though the minute begins counting down unless he uses this ability again at which point it resets. A person could neutralize this effect through either increased concentration and energies or by hitting Matriums’ own Reiatsu flare effect at the same time and with enough force or at the opposite frequency to neutralize it. Zanpakuto Release Phrase: Shikai: Break their false illusions, Shinkirou Mori! Bankai: Bankai, Genmu Akumuyari Released Zanpakuto Looks: above. | |
| | | Laze
| Subject: Re: The Mirage Lancer: Matrium Cailus Mon Mar 28, 2011 5:22 pm | |
| History and RP sampleHistory: ***Los Angelos 2006 2:04 AM***
Stepping out of the club laughing he waved at his friends as they left to find their respective cars and rides. Still grinning he saw another group emerge after them. Still staring at us huh...? Watching his breath mist in front of him he put his arm around his girlfriend. She stood around 5'6 half a foot short than he was, long blond hair, and a lean body from being a track runner. "That was pretty fun huh?" He asked her turning to stare into her clear blue eyes as she snuggled closer to him. "Mhm..." She mumbled clearly tired and a little cold. Chuckling to himself he dug out his car keys heading towards the lot where they had parked his car. The gravel under his feet crunching as they moved his ears picked up another group behind them. Why....? He thought to himself searching his pockets. "Hey, babe, I forgot my wallet inside gonna head back for it. Here, warm up the car, I'll be right back." Nodding sleepily she shuffled off, "Oh hey!" He yelled turning she looked up in time to catch his jacket as it was thrown at her. "You look a little cold!" He said smiling, sticking her tongue out at him she smiled back putting it on. Well there's that.... Now to see if they're following me or her.... As he headed back to the club the gravel making footing a little uncertain, he heard it start up again, following his girlfriend. NO! Was his first thought as his head snapped around. His body soon followed sending pieces of gravel skittering everywhere. *Thump thump* *Thump thump* Was all he could hear in his head as he headed back towards his car running into one of the thugs on accident. "Sorry!" He apologized as he was shoved back. "Just what are you thinkin'?" He asked giving him another shove which he allowed to push him. "Was just going back to my car and girl, relax." Putting his hands up in a mock innocent manner trying to appear harmless the thugs started grinning. I count... Five of them... Maybe six potentially armed with a knife or sidearm... This went through his head as he asked, "What's with the smiles?" Quietly serious, one of the thugs said "She's pretty good lookin', that's what the smiles are for." They grinned even more at this chuckling amongst themselves. *Thump Thump* "Really now... And just what were you going to do about that?" He asked quietly his voice seeming to freeze the air sucking out any mirth that they had been sharing. Hardly even noticing the air anymore or how cold it seemed to have gotten the thugs started chuckling again. "We were just gonna have some fun, you know how it is." His breathing calmed suddenly as he said, "Why don't you just go back to the club and pick up your own dates eh? Make things a lot easier on all of us." The thug didn't like this at all his frown under the street light said as much as he leaned against a nearby fence saying "Ah, but we've been scoping out this girl all night, we think that this is the one for tonight." They all started chuckling again For tonight...? Why hasn't anyone stopped these guys! Putting his hand into his pocket he found his phone turning it away from the outside of his pocket he fumbled around until he was certain he had found the right buttons before dialing. Keeping his hand there he stated "You guys should just leave, I don't want any trouble and I don't think you want to lose your jobs at the club there." The man behind him didn't like what he said one bit, apparently tired of listening he stepped up behind him gravel crunching. Big mistake... The blood had stopped pounding in his ears and all that was left was an eerie silence broken only by his quick breathing and the crunching of gravel. Sweeping underneath his grip he stepped towards the man who stood a couple inches shorter than him and brought his knee into his chest as hard as he could dropping him with an elbow to his back. The other five stood there stunned to watch one of their own go down so fast. Slowing his breathing again he said. "You guys really should leave." His eyes had gone cold and calculating as he stared at them. "Get him!" Was all he head before five sets of shoes started moving towards him. Remember your training... Multiple enemies attacking you, draw them back fight them one to one and defeat them as such do not allow yourself to be surrounded or cornered for that shall be your undoing... Saying a brief prayer to any god that was listening Matrium shifted his weight to the balls of his feet ready to move in any direction in an explosion of force and speed. The first one to come to him was a burly guy whose breath smelled of alcohol and again was just under his height. Reaching out towards him it was sidestepped easily before he got a face full of gravel as he was pushed over his equilibrium point. Turning he ran between a few cars before he saw two heading for his girlfriend in his car. No no no no! He thought mentally sprinting towards her getting close-lined in the process. His vision went bright for a second as his head hit the gravel before he saw spots and a fist leveled at his stomach hit him full on forcing him to double over gasping for air. Not LIKE THIS![/color] He raged fighting through the pain grabbing the thugs head and cutting off his blood circulation. Mentally counting to eight he held of for an extra second to ensure he had blacked out before releasing. That was three, two are going for my girl wheres th-- He cut off in mid thought as he was slammed into a car face first. Panting for air he struggled for any kind of foot or hand hold against the guy. He was pinned tight though and felt himself starting to black out as the man followed his example of what he had just done. I'll play along.... He thought going limp the man held on for another second before releasing him clearly not knowing the amount of time to hold onto a person. Calling out to the others he said "I got him! He knocked out the others though! More time for us!" He said jubilantly waving at them, after hearing them acknowledge this there was a shrill scream that snapped him out of waiting. Springing off the ground the man stared down at him in shock as his fist connected to his face in a quick succession dropping him to the gravel. Rubbing his fist he groaned "That really hurts... Why do people enjoy doing this...." Cracking his knuckles he remembered suddenly why he had gotten up and sprinted towards his girlfriend mist clinging to his arms and legs dewing up giving him a ghostly appearance. "Erika!" He yelled as he turned a corner where he had parked in the last lot before he heard a crack. What the....? He thought before he felt a searing pain in his chest. He shot me...?!? He thought falling to his knees as he heard sirens in the background. Now they show up... Late as usual... Footsteps were heard pounding forward followed quickly by a dropped gun and a released girl. Feeling hands on his face he focused up at her. Smiling he said "Hey you..." Weakly coughing a little.
"Shhhh, don't talk don't talk..." She said her eyes tearing up. "Hey, how bad is it...?" He asked coughing again as she looked at his bloodstained shirt as a paramedic came by his face grim and telling. "That good eh...? I'm sorry then... I didn't get there soon enough..." Seeing her state of physical being he realized he had gotten there just in time for her, just not him though. She reached over and took his hand as they lifted him onto a stretcher her following the entire way. With his other hand he reached in and grabbed his cell phone giving it to her to show the number he had called. "You didn't lose your wallet inside did you...?" She asked her eyes already starting to cry. Shaking his head no the medics giving him sedatives and saying he was gonna be alright. That's not gonna happen is it....? Giving her hand a squeeze he sighed contentedly having felt he had done all he could. Glancing at his chest he saw the bullet had probably grazed his heart, already he could sense it struggling just to keep him conscious. "Thanks... I love you babe..." He whispered as he relaxed and drifted off to a keening mourn that was like a torrent of icy air in his ears whipping around his face.
****A few years earlier at the Shinigami Academy****
"And that's the last thing I remember from my real life" He said standing in line for Hadou testing. "Man that's gotta be pretty rough on you." He said putting his hands over his head. "You would think so, but I find it calming, I did the right thing and it worked out. For the most part at least. Obviously I died but at least it was doing the right thing. I have a clear conscious about that at least." He said grinning "Ya thats true!" He said sharing the joke patting him on the back. "So we're supposed to show our most powerful or most advanced skill right?" He asked glancing at him. "That's what I heard, gonna stick to something that I'm comfortable with rather than something complex and hard." He said laughing knowing his true abilities lie in his fighting abilities. "Ya that's true I guess I'll do White Lightening or something." Nodding to himself he drew into his own thoughts. "You got this, it's not like this will determine your future or anything, just your initial squad placement. Or at least a piece of it will go to it." Gripping his shoulder he nodded at him as he went forward for his turn. His name was called in shortly after his friend looking stoic. "That bad huh?" He asked chuckling, "They weren't very impressed with it I think..." Laughing at his nervousness he replied "Well they do see this almost every year so... Not much really impresses them." He perked up significantly as he walked away saying "You better get in there you're up." Nodding he stepped inside the targeting room where they were testing.
Targets had been replaced and and burn marks and scorch marks covered the areas around the clean targets and noticeable misses were evident everywhere. Is it really that hard to hit a target.... He thought as he stared at the five targets starting when he heard a voice.[color=Green] "Name please?" "Matrium Cailus" He said confidently a smile sending his lips up in a slight cocky curve. "Your objective is to hit all five targets as best as you can with a Hadou of your choosing, you may begin." Stepping forward he mentally modified his Reiatsu spread on his spell before forming a diamond with his hand in-canting “Rajin, mighty god of thunder! I call upon thee! Lend thigh thoust hate, fury, and anger! Way of Destruction 26, Red Lightning!” Shooting forth streaks of red Lightning at the targets, his reiatsu spread them thinner giving weaker hits but allowing him to score all five targets as registered hits rather than only a single target. Panting slightly he relaxed his stance before he heard his dismissal as well as whispering from where the voice had come from. Passing through his other two Kidou tests without incident he walked to his Zanjutsu test, here he would be pitted against against other trainees in a test of skill and competition. The better you did the higher the chance of being put into a combative squad he had heard almost regardless of his other tests, or depending on how he did in them he amended himself. A hand clapped on his shoulder making him turn around to glance at his friend he had been talking to earlier. "How'd the rest of your Hadou tests go?" He asked nonchalantly as his friend came up next to him. "Pretty good, didn't do too well on the Enjodou though..." He finished glumly. Nudging him in the shoulder he grinned, "Like it really matters, not like you wanna run around healing people all the time. It's nice to have around, but that doesn't seem to suit you." He perked up visibly nodding vigorously, "That's true enough, they were really interested in my Bakudou abilities though. Said something about having innate ability in it." Grinning he turned to face Matrium, "See, I told you, you were fine." He said coming up on the listing for the face offs. "Looks like I'm up soon, you too, we're on the opposite sides of the match up so we might not end up facing each other." He commented laughing. "What? You think I'll be defeated that easily?" His friend asked pushing him a little. Laughing again he shrugged, "Who knows with the way these go." Drifting off into a quiet focus his friend sensed this and left him to it finding another person to talk to in the process. RP Sample:The earliest knowledge Alisa was her birth. Being born to a very loving family Alisa was given her name after her mother who was a very beautiful women. Alisa’s father, had passed before her birth due to his health being poor. His name was unknown. Alisa was a newborn who lived with her mother and her grandmother in the town of Karakura. They where as happy as any family could be. After about a year, Alisa’s grandmother passed on of old age, and was left with her mother. During this time, Alisa was now a toddler and was walking anywhere and which way she could. Having everything her mother was able to get her, Alisa was a very care after child. Her mother loved her very much and showed it by doing everything that was possible for her. Learning to talk, Alisa became a very talkative toddler. However, after a few months of acting as a child, Alisa had developed a strange ability. She was able to see spirits at the young age or four. Since she was able to obviously talk to her mother, she would tell her mother about the “people” she see’s, but her mother was as any other and brushed it off as if Alisa was playing. Her spiritual pressure seemed relatively high at the young age, or best said, for her age. She began to see spirits frequently and seemed to be able to communicate with them. Off on her own, she would seem to be playing with herself, or talking to “imaginary friends”, but in fact she was talking to spirits. Her mother began to worry, and decided to keep away from the outdoors, where she seemed to spend most of her time talking to herself. Her mother decided to take some action and found a doctor who treated her as someone who was suffering from a mental disorder. The doctor told her mother to give her a prescription pill, every day in order to “cure” her. Now six years of age, Alisa is still taking the pills by having them put into her food by her mother. However, the side affect from the pill was obvious. There was nothing wrong with her. After a few months of taking the unnecessary drug, Alisa died. New Spark After her death, Alisa was found a day later, as a spirit, by a Shinigami who sent her to the Soul Society. Being found was lucky, a hollow was chasing after her, and would of ate her soul if she wasn’t found by the Shinigami. Being reborn in the fourth district of the Rukongai, she woke up feeling tired and afraid of the unknown. Finding herself alone for the first day upon arrival, she was scared. Soon after her rebirth, Alisa was found and taken in by a man who seemed rather cold hearted. The mans name was Kenkuro. He took Alisa in and gave her a place to stay, warm food, and water. What he didn’t give her was any sort of caring. He simply took her in, seeing Alisa as a helpless young girl, he knew she was weak, and felt a sense of pity about her. In fact, he had her work for her place in his home. Doing menial chores around his home, she did all that was told. After a while things seemed to be going, well, good for Alisa. The only thing that she hated, was the way Kenkuro treated her. Slowly her reiatsu level began to rise. It was beginning to show throughout the years that she lived in the Rukongai. Kenkuro noticed that, but he knew it was common throughout the Soul Society. “And So it begins…” During her years, she seemed to develop a quality control over her reiatsu, making her noticed by some, but so far unnoticed by the Gotei 13. He knew what was going to happen, and felt it from the beginning. He picked her as she was a young girl, in order to prepare her. He was going to prepare her for the Shinigami Academy. Kenkuro decided to speak out to her, and tell her what would happen soon if she didn’t prepare. “Alisa, when I first found you, alone, scared. I thought, let me leave this little girl. Someone else can decide your fate. But…then I felt a strong reiatsu emanating from you. Your reiatsu level is high, surprisingly higher than others. Soon, those gates that lie in the center of the Soul Society will open and they will come. The Gotei 13. If they feel strong reiatsu in the area, they will search the origin of it and take them to become Shinigami. Before that happens, I want to help you. I want to make you…stronger…” ............ | |
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